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Advanced Methods in Computer Graphics: with Examples in Opengl Ramakrishnan Mukundan 2012 edition
Advanced Methods in Computer Graphics: with Examples in Opengl
Ramakrishnan Mukundan
This book covers advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering, among them skeletal animation, quaternions, mesh processing and collision detection.
314 pages, 15 black & white tables, biography
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 13 april 2014 |
| ISBN13 | 9781447160700 |
| Uitgevers | Springer London Ltd |
| Pagina's | 314 |
| Afmetingen | 155 × 235 × 20 mm · 453 g |
| Taal en grammatica | Engels |
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