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Game Engine Architecture: Volume I, Foundations and Core Engine Systems Jason Gregory 4e uitgave
Game Engine Architecture: Volume I, Foundations and Core Engine Systems
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 22 april 2026 |
| ISBN13 | 9781032443089 |
| Uitgevers | Taylor & Francis Ltd |
| Pagina's | 612 |
| Afmetingen | 179 × 253 × 27 mm · 1,29 kg |
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