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Learning XNA 3.0 - O'Reilly Ser.
Aaron Reed
Learning XNA 3.0 - O'Reilly Ser.
Aaron Reed
Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.
510 pages, 1, black & white illustrations
Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
Vrijgegeven | 30 december 2008 |
ISBN13 | 9780596521950 |
Uitgevers | O'Reilly Media |
Pagina's | 510 |
Afmetingen | 184 × 233 × 27 mm · 686 g |