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Developing Graphics Frameworks with Python and OpenGL 1e uitgave
Lee Stemkoski
Developing Graphics Frameworks with Python and OpenGL 1e uitgave
Lee Stemkoski
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.
328 pages, 142 Line drawings, color; 15 Line drawings, black and white; 157 Illustrations, color
Media | Boeken Hardcover Book (Boek met harde rug en kaft) |
Vrijgegeven | 7 juli 2021 |
ISBN13 | 9780367721800 |
Uitgevers | Taylor & Francis Ltd |
Pagina's | 334 |
Afmetingen | 242 × 266 × 23 mm · 702 g |
Taal en grammatica | Engels |
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