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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game Ian Millington 2e uitgave
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
Ian Millington
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
552 pages, 100 black & white illustrations, 10 black & white halftones
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 23 juli 2010 |
| ISBN13 | 9780123819765 |
| Uitgevers | Taylor & Francis Inc |
| Pagina's | 552 |
| Afmetingen | 192 × 234 × 21 mm · 994 g |
| Taal en grammatica | Engels |
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